Start TOD or DOD with
your favorite map, and add bots to
your game. There are three major ways to do this: pre-defining bots
from the “shrikebot.cfg”, adding them in game from the menu, or
directly from the console.
From menu, press “=” when
in game. The bot menu will appear letting you add, kick or fill server.
To do it directly, bring
down console (press “~”) and type “addbot”. Addbot has 4 optional
arguments. The supported arguments are described below:
addbot - will add a bot using a random
team, regular class,
and the default bot skill level.
addbot <team> - will add a bot to
the specified team (1
or 2) using a regular class and the default bot skill level.
addbot <team> <class> - will
add a bot using the
specified team, the specified class number (1 - 10) and the default bot
skill level.
*Note class number is specific to which type
of map or mod.
ie. Brit teams have only 1 to 4 as class and
para axis have 1 to 10 and for tod it is 1
to 7.(see below)
addbot <team> <class>
<skill> - will add a
bot using the specified team, specified class and the specified bot
skill level.
addbot <team> <class>
<skill> <name>
- will add a bot using the specified team, specified class, the
specified bot skill and specified player name.
The team number MUST be 1 or 2.
The class number MUST be 1 to 8 for team 1
The class number MUST be 1 to 10 for team 2
The bot skill level can be 1, 2, 3, 4, 5 or 6 (1
being the best skilled and 5
being the worst skilled and 6 is random
skill).
The player name can be any valid player
name (without spaces
or quotes).
For example, "addbot 2 11 4 Mojo" (without
the quotes) adds a
bot to team 2 (NVA team), using class 11 (vc-sniper), using skill level
4 with a player named "Mojo".
Bot Classes
Tour Of Duty
Class
|
USMC
|
|
Class
|
NVA
|
1
|
Regular
Enlistee
|
|
1
|
Regular
|
2
|
Grenadier
|
|
2
|
Sapper
|
3
|
LAW Troop
|
|
3
|
RPG
|
4
|
Machine
Gunner
|
|
4
|
Machine
Gunner
|
5
|
Sniper
|
|
5
|
Sniper
|
6
|
Medic
|
|
6
|
Medic
|
7
|
Officer
|
|
7
|
Officer
|
Due to the different missions in DoD, the class numbers change a little
depending on the map type. Here's a full list of them:
US/AXIS maps
Class Number
|
ALLIES
|
AXIS
|
1
|
Rifleman
|
Grenadier
|
2
|
Staff
Sargent
|
Stosstruppe
|
3
|
Master
Sargent
|
Scharfshutze
|
4
|
Sargent
|
Unteroffizier
|
5
|
Sniper
|
Sturmtruppe
|
6
|
Support
Infantry
|
MG34-Shutze
|
7
|
Machine
Gunner
|
MG42-Shutze |
8 |
Bazooka |
Pantzer Schreck |
BRITISH/AXIS maps
Class Number
|
BRITISH
|
AXIS
|
1
|
Rifleman
|
Grenadier
|
2
|
Sargent
Major
|
Stosstruppe
|
3
|
Marksman
|
Scharfshutze
|
4
|
Gunner
|
Unteroffizier
|
5
|
Piat
|
Sturmtruppe
|
6
|
[N/A]
|
MG34-Shutze
|
7
|
[N/A]
|
MG42-Shutze
|
PARA US/AXIS maps
Class Number
|
ALLIES
|
AXIS
|
1
|
Rifleman
|
Grenadier
|
2
|
Staff
Sargent
|
Stosstruppe
|
3
|
Master
Sargent
|
Scharfshutze
|
4
|
Sargent
|
Unteroffizier
|
5
|
Sniper
|
Sturmtruppe
|
6
|
Support
Infantry
|
FG42-Zweibein
|
7
|
Machine
Gunner
|
FG42-Zielfernrohr
|
8
|
Bazooka
|
MG34-Shutze
|
9 |
[N/A] |
MG42-Shutze |
10
|
[N/A]
|
Pantzer Schreck
|
Predefined bots from the
“shrikebot.cfg”.
You
can add predefined bots to
your “shrikebot.cfg” and there are already examples included.
The
“shrikebot.cfg” is located in
[Your Mod]/shrikebot/ (i.e. C:\Sierra\Half-Life\tod\shrikebot\). Open
the config file with notepad or any other text editor you might use.
You can add up to 32 bots in the config file. Use the “addbot” as
described above and add as many addbot lines as you want. Comment out
lines you don't want executed by adding a # in front of it.
Example:
addbot 1 4 5 “John”
addbot 1 7 2 “Mike”
addbot 2 3 5 “Hungloo”
addbot 2 5 5 “Tang”
etc etc etc
|