ShrikeBot Manual 2.3


The Kick-Ass Bot

Tour of Duty <<- ->> Day of Defeat


 
  "He sees the shadow first: ten meters of sharp angles, thorns, blades...
 legs like steel pipes with a rosette ofscimitar blades at the knees and ankles. Then, through the pulse of hot light and black shadow, Hoyt sees the eyes.
A hundred facets, a thousand...glowing red, a laser shone through
twin rupies, above the collar of steel thorns and the quick silver chest
reflecting flame and shadow..."                                            (The Shrike)
   
 
Adding bots
 
After Installing   << Prev | Next >>

Ok we have installed Shrikebot. So now what do we do ??
 

Start TOD or DOD with your favorite map, and add bots to your game. There are three major ways to do this: pre-defining bots from the “shrikebot.cfg”, adding them in game from the menu, or directly from the console.

From menu, press “=” when in game. The bot menu will appear letting you add, kick or fill server.


To do it directly, bring down console (press “~”) and type “addbot”. Addbot has 4 optional arguments. The supported arguments are described below:

addbot - will add a bot using a random team, regular class, and the default bot skill level.

addbot <team> - will add a bot to the specified team (1 or 2) using a regular class and the default bot skill level.

addbot <team> <class> - will add a bot using the specified team, the specified class number (1 - 10) and the default bot skill level.
*Note class number is specific to which type of map or mod.
ie. Brit teams have only 1 to 4 as class and para axis have 1 to 10 and for tod it is 1 to 7.(see below)

addbot <team> <class> <skill> - will add a bot using the specified team, specified class and the specified bot skill level.

addbot <team> <class> <skill> <name> - will add a bot using the specified team, specified class,  the specified bot skill and specified player name.

The team number MUST be 1 or 2.

The class number MUST be 1 to 8 for team 1

The class number MUST be 1 to 10 for team 2

The bot skill level can be 1, 2, 3, 4, 5 or 6 (1 being the best skilled and 5
                                                  being the worst skilled and 6 is random skill). 

The player name can be any valid player name (without spaces or quotes).

For example, "addbot 2 11 4 Mojo" (without the quotes) adds a bot to team 2 (NVA team), using class 11 (vc-sniper), using skill level 4 with a player named "Mojo".


Bot Classes

Tour Of Duty

Class
USMC
  Class
NVA
1
Regular Enlistee
  1
Regular
2
Grenadier
  2
Sapper
3
LAW Troop
  3
RPG
4
Machine Gunner
  4
Machine Gunner
5
Sniper
  5
Sniper
6
Medic
  6
Medic
7
Officer
  7
Officer


Due to the different missions in DoD, the class numbers change a little depending on the map type. Here's a full list of them:

US/AXIS maps

Class Number
ALLIES
AXIS
1
Rifleman
Grenadier
2
Staff Sargent
Stosstruppe
3
Master Sargent
Scharfshutze
4
Sargent
Unteroffizier
5
Sniper
Sturmtruppe
6
Support Infantry
MG34-Shutze
7
Machine Gunner
MG42-Shutze
8 Bazooka Pantzer Schreck

BRITISH/AXIS maps

Class Number
BRITISH
AXIS
1
Rifleman
Grenadier
2
Sargent Major
Stosstruppe
3
Marksman
Scharfshutze
4
Gunner
Unteroffizier
5
Piat
Sturmtruppe
6
[N/A]
MG34-Shutze
7
[N/A]
MG42-Shutze


PARA US/AXIS maps

Class Number
ALLIES
AXIS
1
Rifleman
Grenadier
2
Staff Sargent
Stosstruppe
3
Master Sargent
Scharfshutze
4
Sargent
Unteroffizier
5
Sniper
Sturmtruppe
6
Support Infantry
FG42-Zweibein
7
Machine Gunner
FG42-Zielfernrohr
8
Bazooka
MG34-Shutze
9 [N/A] MG42-Shutze
10
[N/A]
Pantzer Schreck



Predefined bots from the “shrikebot.cfg”.

You can add predefined bots to your “shrikebot.cfg” and there are already examples included.

The “shrikebot.cfg” is located in [Your Mod]/shrikebot/ (i.e. C:\Sierra\Half-Life\tod\shrikebot\). Open the config file with notepad or any other text editor you might use. You can add up to 32 bots in the config file. Use the “addbot” as described above and add as many addbot lines as you want. Comment out lines you don't want executed by adding a # in front of it.

Example:

addbot 1 4 5 “John”
addbot 1 7 2 “Mike”
addbot 2 3 5 “Hungloo”
addbot 2 5 5 “Tang”
etc etc etc

 

 

 


 

 


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